Well those of you who'd read my last post will know that I was a little disappointed with Ninja Gaiden Black.
That's all gone to blazes now. I'm on my second run through, this time on Very Hard. I'm roaming the streets of Tairon now, murdering any bastard who gets in my way. And it's totally kick ass.
You know, I'm beginning to realise that one of the most alluring thing about Ninja Gaiden is the overwhelming sense of danger you feel at every stage of the game. You totally lose that effect on easier difficulties. If it wanted to just watch a dude beating a load of other people up I'd rent a movie, or go into Limerick.
Nay, if i'm going to spend my time in front of a TV then it had better be fun, and Ninja Gaiden on Very Hard is certainly that. Every step is fraught with danger. Every new location brings a new challenge. Sometimes a new location brings loads of new challenges. Sometimes it brings the same challenge a fuckload of times. It's always managable though. Even when a boss kills you loads of times you can see how you could have done better. You're never pressed up against a brick wall.
I've heard people say that this is game that Ninja Gaiden should have been. If you'd asked me yesterday i'd have said no, but now I'd have to agree. While turning up the difficulty they've dialed down the frustration. For example some of the more infamous bosses now have a save point close by, as opposed to half way across the level (Spirit Doku was a bastard for that in the last game). Sometimes the game just seems a little more forgiving. Maybe that's just me.